![]() ▶ Mode ends when the time is up or when you become incapable of combat. 'Step Up' is a portal to the next stage, 'Finish the Mode' is a portal to end the Challenge Mode. debuff is applied to the target with debuff by chance of 30%. buff increases damage received by 2% per stack. Monster under buff attacks the target and leaves 1 stack of debuff. ![]() buff is not applied to the monsters in Challenge Mode (solo). buff is applied to the monsters that spawns in Challenge Mode and Division Singularity. ▶ Elite monsters appear from challenge mode stage 5. Monsters won't appear in the following situations.ġ) when every party member is incapable of combatĢ) When the party member is outside the Challenge/Division Singularity processing area. Champion monster appears only in Lv.440 Challenge Mode. When defeating the champion monster, one of the effects among 'increase Attack' or 'increase movement speed' will be applied by chance. Defeating elite monster will be judged as defeating 5 normal monsters, and boss monster appears when defeating a certain amount of monsters in the map. Monster's difficulty will be set based on the number of party members and the average level, and individual/party buff won't be given. ![]() Portal to the next stage will open when you fill the gauge within 3 minutes by defeating the monsters. Gauge for stages will appear on the bottom side of the screen. Challenge Mode has 3 minutes time limit per stage. Stationary-type monsters do not appear in Challenge Mode. Only one portal can be created in one channel, and up to 10 challenge mode can be activated in one channel.
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